As used in this chapter, the following terms shall have the meanings indicated:
Any person who supplies any mechanical or electronic amusement device to another for use in his place of business, whether under lease or any similar arrangement.
Any machine which may be operated by the public for entertainment or amusement, whether the machine is coin-operated or not, and whether or not it registers scores or tallies. Examples of mechanical and electronic amusement devices are pinball machines, bowling machines, mechanical grab machines, Skee-Ball machines, pokerino machines, jukeboxes, video games, electronic computer games and similar devices. This enumeration is intended to be typical and shall not be construed as exclusive.
Any person in whose place of business any mechanical or electronic amusement device is placed or kept for operation by the public.