[HISTORY: Adopted by the Board of Trustees of the Incorporated Village of Bayville 7-26-1982 by L.L. No. 3-1982. Amendments noted where applicable.]
As used in this chapter, the following terms shall have the meanings indicated:
AUTOMATIC AMUSEMENT MACHINE
Whenever used in this chapter or Chapter 36 of the Code of the Village of Bayville, Licensing, includes machines defined as "gaming device" and/or "pinball machine."
GAMING DEVICE
A. 
Any game involving an element of skill or chance which is caused to operate or may be operated as a result of the insertion of any piece of money or coin or the insertion of any object for which a fee, charge or other consideration is imposed directly or indirectly.
B. 
Any machine or apparatus, whether manually, mechanically, electrically or otherwise operated, and whether or not affixed or attached to or installed in any premises or place, in or upon which machine or apparatus a game involving any element of chance, skill or knowledge may be played by one or more persons, singly or collectively, upon the payment of a fee, charge or other consideration, directly or indirectly.
C. 
Any machine or apparatus of the type, design, class or construction commonly known as "cue ball," "ski ball," "game of knowledge" or other similar games which are played upon payment of a fee, charge or other consideration, directly or indirectly.
PINBALL MACHINE
Any electrically operated machine upon which any game or contest of skill, chance or amusement may be played upon payment of a fee, charge or other consideration, directly or indirectly, including but not limited to any video game or any shooting device in which no firearm ammunition is used and any game, machine, apparatus, paraphernalia or device of the type, design, class or construction commonly known as "pinball" or "bagatelle."
It shall be unlawful for any person, firm, partnership or corporation, by himself or by an agent or employee, to possess or maintain an automatic amusement machine, as hereinbefore defined, unless a license has been obtained therefor pursuant to the applicable provisions of the Code of the Village of Bayville.
Not more than three automatic amusement devices incident to a permitted principal business use may be permitted, maintained or operated by any place of business within the Village of Bayville.
A. 
A "game room" is defined as a place of business wherein four or more automatic amusement devices are maintained or operated as the principal use of the premises.
B. 
Game rooms prohibited unless in Business District. No building or premises shall be used as a game room, as defined above, unless said building or premises is a legally conforming building or premises situated in the Business District or Amusement Business District of the Village of Bayville. No game room shall be permitted in any building or premises situated in any district other than the Business District or Business Amusement District, irrespective of the use of said building or premises or of the effective date of this chapter.
C. 
Game rooms by permission of the Board of Trustees. In the Business District and Amusement Business District no building or premises shall be used and no building altered for use as a game room without permission of the Board of Trustees.
(1) 
No special permit for the operation of a game room shall be granted by the Board of Trustees unless it finds said use will not, in the circumstances of the particular case and under any conditions that the Board considers to be necessary or desirable, be injurious to the neighborhood or otherwise detrimental to the public welfare.
(2) 
Any special permit granted must be renewed within two years of the date of granting and for each two-year period thereafter, until the need for the special permit has ended or the Board of Trustees decides that the subject special permit should end. The special permit shall not be transferable. The grant of a special permit shall not be deemed to vest any applicant with any rights with respect to required licenses.
(3) 
Before approval, the Board of Trustees shall determine in each case that the proposed use of the property as a game room:
(a) 
Will not tend to depreciate the value of property in the Village.
(b) 
Will not create a hazard to health, safety, morals or the general welfare of the public and the youth of the Village in particular.
(c) 
Will not be detrimental to the neighborhood or the residents of the Village.
(d) 
Will not alter appreciably the essential character of the neighborhood.
(e) 
Will not otherwise be detrimental to the public convenience and welfare.
(4) 
In making such determination the Board of Trustees shall give consideration to:
(a) 
The character of the existing uses in the Business or Business Amusement District and the peculiar suitability of such district for the location of any of such permissive uses.
(b) 
The conservation of property values and the encouragement of the most appropriate uses of land.
(c) 
The effect that the location of the proposed use may have upon the creation or undue increase of vehicular traffic congestion on public streets or highways.
(d) 
The hours of operation of the game room.
(e) 
Whether the plot area is sufficient, appropriate and adequate for the game room and the reasonably anticipated operation thereof.
(f) 
Whether the use to be operated is unreasonably near to a church, school, theater, recreational area or other place of public assembly.
Any member of the Village Board, the Building Inspector, any duly authorized officer or agent of the Village Board or any member of the Nassau County Police Department is hereby empowered to enforce the provisions of this chapter.
[Added at time of adoption of Code (see Ch. 1, General Provisions, Art. I)]
Any person committing an offense against any provision of this chapter shall, upon conviction, be guilty of a violation pursuant to the Penal Law of the State of New York, punishable by a fine not exceeding $500 or by imprisonment for a term not exceeding 15 days, or by both such fine and imprisonment.